BOOL PEstore (hObject, lphGlobal, lpdwSize)
This function stores the objects data in a binary form for later retrieval.
NonZero if the function was successful, otherwise Zero.
To reload the information use PEload to transfer the information into an object of the same type.
See Also: PEload, PEloadpartial, PEstorepartial, PEloadfromfile, and PEsavetofile.
For more information on this property and example code of its use, see the Serialization section in Chapter 5 in the ProEssentials users guide.
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