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 ProEssentials v9 Help

PEreconstruct3dpolygons

BOOL PEreconstruct3dpolygons ( hObject )

 

HWND 

hObject

The handle returned from PEcreate.

 

This function helps with real-time 3D implementations. This feature allows the developer to change XData, YData, ZData, or PointColors and have the image updated without first calling the PEreset function which was required in v5 and earlier.

 

At the end of your data update logic, call this function along with PEresetimage and InvalidateRect...

 

PEreconstruct3dpolygons ( m_hPE );
PEresetimage( m_hPE, 0, 0 );
::InvalidateRect( m_hPE, NULL, FALSE );

Returns

TRUE if successful, else FALSE.

 

Comments

See examples 410, 411, and 412 which demonstrate 3D real-time features.

 

.NET developers, use PeFunction.PEreconstruct3dpolygons or call with Gigasoft.ProEssentials.Api.PEreconstruct3dpolygons(Pe3do1.PeSpecial.hObject)

 

OCX developers, call with OCX method Pe3do1.PEreconstruct3dpolygons()