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PEplaymetafilevoid PEplaymetafile ( hObject, hDeviceContext, hMetafile )
This function helps send the control's internal image (a proprietary metafile) to a target Device Context. This function is needed in custom printing or painting logic. It's only necessary when RenderEngine is set to Hybrid or GdiPlus. When RenderEngine is being set to GDI, then the Windows PlayMetaFile API call can be used.
Comments For printing information, see Question 21 in Chapter 7.
See Also: PEgetmeta, PEresetimageEx, PEreinitialize
.NET developers, call this function as Gigasoft.ProEssentials.Api.PEplaymetafile
OCX developers, use the declaration in PE9API.BAS found in the VB6 example project dir.
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