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CacheBmp
Purpose This property controls whether the prepared image (PrepareImages = TRUE) is continuously stored in memory or is used only within one WM_PAINT event.
If stored/cached, this image can be used to immediately repaint the control when it receives a WM_PAINT event caused by another window being placed on top of this control and then removed.
This feature should almost always be set True. If RenderEngine is set to Direct2D or Direct3D, ProEssentials will force this feature True.
Comments PeConfigure.CacheBmp members of Pego.PeConfigure, Pesgo.PeConfigure, Pe3do.PeConfigure, Pepso.PeConfigure, Pepco.PeConfigure
See Also: PrepareImages
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