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AntiAliasGraphics
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This property controls whether the object anti-aliases graphics. RenderEngine must be GdiPlus to enable this feature.
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AntiAliasText
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This property controls whether the object anti-aliases text. RenderEngine must be Hybrid or GdiPlus to enable this feature.
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BorderTypes
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This property sets the grids border style. VCL Enumerations: Replace the x prefix with either g(graph), sg(scientific graph), td(3D scientific graph), ps(polar/smith), or pc(pie chart). eTABorders = (xDropShadow, xSingleLine, xNoBorder, xInset)
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CacheBmp
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This property controls whether the prepared image (PrepareImages = TRUE) is continuously stored in memory or is used only within one WM_PAINT event.
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DarkTextInset
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If the default value of FALSE, dark text is never inset or shadowed. If TRUE, dark text is drawn with a 3D inset effect rather than shadowed. Dark Text is text that contains a Red, Green, or Blue component of 128 or lower.
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DataShadowsTranslucent
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If RenderEngine is GdiPlus, then when DataShadowsTranslucent is TRUE, shadows are transulent (see-through), else solid in color.
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Decimal
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Set to override the operating system's current decimal separator symbol. Set to any decimal / ascii character as needed.
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ImageAdjustBottom
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This property adds or removes space from the bottom of the graph. Units are logical and are 1/100th of the size of the x axis label height. For example, a value of 100 adds the distance equal to the x axis label height, 200 adds twice the height of the x axis label.
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ImageAdjustLeft
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This property adds or removes space from the left of the graph. Units are logical and are 1/100th of the size of the y axis width. For example, a value of 100 adds the distance equal to the y axis label width, 200 adds twice the width of the y axis label.
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ImageAdjustRight
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This property adds or removes space from the right of the graph. Units are logical and are 1/100th of the size of the y axis width. For example, a value of 100 adds the distance equal to the y axis label width, 200 adds twice the width of the y axis label.
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PixelOffsetHalf
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Controls if GdiPlus antialias mode is half or none. True = Half = HighQuality. Color edges are usually lighter for high quality setting.
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PrepareImages
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This property controls whether the object prepares images in memory, or outputs the image directly to screen. You will almost always set this property to true. It prevents flickering image, especially in a real-time scenario.
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RenderEngine
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This property controls the rendering technology used in building the image. 2D charts, the most robust and common setting is Direct2D. For 2D Contours, real-time or huge data charting, Direct3D is the best option. ComputeShader is possible for 2DContours and Line Charts.
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TextRenderingHint
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This property controls the algorithm used to anti-alias text when AntiAliasText is TRUE and RenderEngine is Hybrid or GdiPlus.
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Thousands
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Set to override the operating system's current thousands symbol. Set to any decimal / ascii character as needed.
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