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To port
a C/C++ project to latest DLL, simply copy "PEGRPAPI.H" and
"PEGRP32E.LIB" into the project directory. These
files are located in the "C:\ProEssentials7\VC"
directory.
Note,
this should replace "PEGRPAPI.H" with newer header file.
Adjust
the project's [Linker / Input] section to include the newer LIB file "PEGRP32E.LIB".
Recompiling the project will complete the port.
Related
to Porting!
Printing Logic Needs Changing porting from v5 and ealier.
The addition of clipping logic has the potential to break current ProEssentials
implementations which include custom printing logic. In the process of
porting an application to v6, you should plan on changing calls of PEresetimage to PEresetimageEx
or disabling clipping by setting DisableClipping
to TRUE.
If you've called PlayMetafile withinn your project, you should replace this call with the ProEssentials PEplaymetafile api call.
Custom Parameter Set now Disabled!
NoCustomParms is now by default
set to TRUE. If desired, set this property back to FALSE.
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